For instance, players will earn fewer Credits in Co-op Battles than in Random Battles. Additional informationĭifferent types of battles have different profitability. If a camouflage is mounted and the automatic resupply option is on, its cost will be deducted from the account. The service cost is a flat fee that depends on the tier, type, and Premium status of the ship. Depth Charge Airstrike and Depth Charges armament uses.Operating costs include: Ammunition resupply If you do not earn enough Credits to cover this in a battle, they are deducted from your account balance. that hit a ship or pass within 700 m of it.Ĭredits are deducted after each battle to service your ship. Potential damage is the sum of the maximum damage of all shells, bombs, torpedoes, etc. However, if you destroy an enemy aircraft while playing an aircraft carrier, you earn more XP and Credits. The aircraft type (attack aircraft, torpedo bomber, or bomber) does not matter. Credits and XP are awarded not only for destroyed aircraft but also for damage dealt to aircraft. The economic reward for destroying aircraft is distributed in the same way as the reward for damage to ships and destroyed ships. Total damage to aircraft and destroyed aircraft This means that carrier players who perform well but lose a battle are less likely to appear at the bottom of their team score list. Tier VIII and X aircraft carriers differ from other ship types: Tier VIII and X carriers earn more XP for dealing damage (about 5% more for Tier VIII and 15% for Tier X) and less for winning battles. No XP or Credits are awarded for damage dealt to ship modules or for critical module damage.
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